Tuesday, 4 November 2014

First Walk Cycle

As the first part of the animation is a walk cycle, Amy walking towards the Teachers desk I thought I would just jump straight into animating, just for the first part and I'm going to block out the rest, I wanted to go into animating the walk cycle straight away, as I find it easier to get the correct timing on the walk. This is what I have so far, it's just the leg's animated, as I like to do bit by bit.

Monday, 3 November 2014

Posing the Characters

So I've started doing some of the initial poses for the characters, I've started with Tyler's first, which is him sitting at his desk not paying attention to his surrounding's I still need to add a some paper and a pencil for his props.
















And a simple pose for the teacher because she's not really seen all that much until the end scene, so you'll occasionally see her sitting behind her desk and maybe pulling faces. So I've posed her to sit for most of the animation. Here's a quick render of the Teacher just below.
















And this will be the opening shot, I've positioned the camera to do a long shot, so it introduces the environment. And in this shot we'll see the main character, Amy, walking towards the iPod dock on the Teacher's Desk.


Character Rig's

So I've chosen some rig's for my animation. I chose the eleven rig for the character of Amy and the Morpheus rig for the character of Tyler.

 And here's just some simple renders of the characters in the environment.

So that's Tyler at his desk and you can see the side of Amy. I haven't posed the characters yet.
I found these two rig's on the resource page on www.11secondclub.com

The last picture is of the rig I will be using as the Teacher, I found this rig on http://www.creativecrash.com/ and it's called the Mike and Tina Character Rig.



Saturday, 4 October 2014

3D Environment

So I've been doing a bit of modelling in Autodesk Maya, So far I've got desk, chair's, blackboard and a few little objects. I am using my concept art and environment reference boards to model from. I am going to leave the texturing until I finish animating as animating will be the most time consuming process. But here's a screen grab from Maya of what I have so far.












So I've been building my 3D environment and adding in major thing's such as the Ipod and Ipod dock which the main character will be using to play the song. You can see the model in picture just below.

It's just a very basic model and I won't be adding textures until I've finished animating as that's more important since there's lots to do.









The Teachers chair.


Saturday, 27 September 2014

Camera Angles

So I've been working out what camera angles I am going to use for animation. I have also noted down a rough guide of how many frames will be used in each scene. I am going to be using the standard 24 frames per second for my animation. Just below is a mock up of my camera angles.

Red Character: Amy
Blue Character: Tyler
Purple/Pink Character: The Teacher


First Scene, Amy standing in front of the teachers desk going to the iPod.

Second Scene, Close up of Amy pressing play on the iPod dock.

Third Scene, Amy dinging a triangle as the song ding's.

Fourth Scene, Amy singing and annoying Tyler while he's trying to not to notice.

Fifth Scene, Amy marching around Tyler's desk as the song play's "it's not a walk in the park".

Sixth Scene, is a side view of Amy scaring Tyler as she tries to touch his hands as the song play's 
"finger's interlock".

Seventh Scene, We see Amy singing at Tyler in front of the teachers desk as the song play's "Can't deny, can't deny, you're worth it".

Eighth Scene, We see Amy trying to touch Tyler's nose and he's trying to get away from her.

Ninth Scene, We see the Teacher's hand stopping the iPod from playing.

Tenth Scene, Then we see the teacher and she's letting Amy know that, that's enough.

Reference Video Key Poses

So I like to take screen shots of some of the poses from my reference videos, so I have the opportunity to look at my own drawings and what the actual reference pose looks like, so I can try and make my characters seem believable.

So below are some key poses I have taken and put in order on photoshop.

Key Poses Page#1

So these poses go with the first few lines of the song, which are

  "Can't count the years on one hand, That we've been together,
I need the other one to hold you,
Make..."

This second series of images from my reference videos is just a closer look at the first few lines of the song, so I can get a better feel for the poses of the two characters.








Key Poses Page#2


 And the lyric's on this page start from,

"you feel, make you feel better
It's not a walk in the park
To love each other
But when our fingers..."








Key Poses Page#3

"interlock,
Can't deny, can't deny you're worth it
'Cause after all this time"















Key Poses Page#4

And this is the last of the lyrics:

"I'm still into you"














Friday, 26 September 2014

Key Poses

So I've started drawing out some key poses for my animation, using my reference videos for inspiration. Below you can see the drawings I've done for my key poses so far.
Before the character 'Amy' actually ding's the triangle she doesn't have much movement, except taking a step towards the desk and clicking a button with her finger.

Page #1

So this is the after "Amy" has pressed play on the iPod dock. And she appear's in front of Tyler with a Triangle and hit's it to the sound of the ding at the at the start of the Paramore Song.





Page #2

 These Key Poses start from just after the ding at the start of the song. And these poses go all the way along with these lyrics "Can't count the years on one hand, that we've been together, I need the other one..."

So I just picked out the key poses from the reference videos and matched them up to the song words, so I can work out the frames before animating.




Page #3


These poses go along with these song words, "...one to hold you, make you feel better, it's not a walk in the park, to love each other..."

There's a few part's where I will have to look at in more detail such as, when she does a little march around the desk. Which I will do after I have drawn/planned out all the main key poses.

Page #4


And the lyrics for these key poses start at "...But when our fingers interlock, can't..."

for this one I am going to take print screens of the reference videos because I filmed at an angle and can't quite get the perspective right in my drawing. So I will add the film reference just below this image.





Page #5



so these key poses go with the lyric's "can't deny, can't deny, you're worth it, cause after all this time..."

I traced over these in photoshop with a graphics tablet, so I could easily transfer the poses onto a 3d rig when it comes to animating.





Page #6



And these key poses are for the very last song words in my animation, which are "I'm still into you".